Dark or Light

Observer: System Redux Hits PlayStation 4 and Xbox One This July

Poorna Shankar Posted:
News 0

If you’ve been looking for a cyberpunk thriller, you might want to pay attention to Observer: System Redux when it launches on Xbox One and PlayStation 4 this July. Here are the details.

Observer: System Redux will be available to purchase both digitally and physically for €29.99 / $29.99. If you grab the Koch Media physical edition, you’ll receive the full game, a softcover art book, and the game’s soundtrack.

Bloober Team CEO, Piotr Babieno, expressed his excitement about the Xbox One and PS4 console launches in the accompanying press release,

“As the first horror title for next-gen consoles, Observer: System Redux absolutely wowed cyberpunk and thriller fans on day one. Fans of the original and new Observer: System Redux players love the new missions, but with next-gen consoles being hard to find, we’ve left many fans out in the cold. Now, the new Observer: System Redux missions, gameplay improvements, and content have been back-ported to Observer: System Redux for fans to enjoy.”

This Redux version is intended to be the definitive version of the game. If you’re unfamiliar with Observer: System Redux, you play as Daniel Lazarski who’s described as an investigator who’s actually portrayed by the legendary Rutger Hauer of Blade Runner fame.

The PS4 and Xbox One version includes expanded gameplay via new game mechanics. Additionally, look forward to new secrets, redesigned stealth, more neural interrogations, and quality of life improvements over the original title brought to the game in collaboration with the community.

You can check out the Xbox One and PS4 trailer for Observer: System Redux below:


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.