Nightingale is holding a brief stress test tomorrow, and Inflexion has released some PC specs and performance information to look out for, along with some details on many of the game’s accessibility features.
In a devblog called “Performance Expectations”, they note that different machines and variations will impact performance, but they offer some suggestions along with example builds and details on how demand certain features are likely to be. The sample specs are out for four example builds –minimum specs, recommended, high, and Ultra 4K. High and Ultra 4K mean things like a GeForce RTX 3070/3090. For those of you with a monster machine, you may be ready to go on that higher end, but most will likely fall somewhere within the range.
At minimum specs, for instance, you can expect about 45 FPS, where each other sample should clock 60. Frame Generation is a feature in Nightingale that can boost that framerate, in the case of min specs, from 45 to 70, but it could come at a cost to stability. On the higher ends, using FrameGen could get you 110fps.
Nightingale is a shared world survival crafting title, so there are a lot of layers to explore, tons to build, and It seems clear that the team wants everyone to be able to enjoy as much of their carefully designed visual world as possible. Some of the things that affect performance specs include things like Unreal Engine 5, the extensive procedural generation, a decision to go for a high detail art style, and the fact that the game is first launching in Early Access.
The team is also revealing some of the many accessibility features set for Early Access in Nightingale. Each realm has its own customizable difficulty settings. Voiced characters have subtitles by default, and there are volume sliders to alter many audio options. As for control and input, you can remap all keys, custom waypoints, and ways to set up a single-button hold option for resource gathering and things like chopping and mining. There's also controller support and the ability to use speech input. Arachnophobia mode replaces the legs of spiders and scorpions with wings and replaces environmental arachnids with ant models.
You can read the list of accessibility features over at Nightingale.