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New World Community Q&A Looks at PvP

Poorna Shankar Updated: Posted:
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A new community Q&A was released recently from the New World team discussing the evolution of PvP. Here are the details.

The video, below, featured Game Director Scot Lane addressing several PvP-specific details, including:

  • Players from alphas wanted more PvE content
  • Big focus around increasing density, complexity, and number of POIs
  • Making sure world difficulty grows depending where you are
  • Making sure PvE and PvP have balance
  • Implemented open world opt-in system and faction system to facilitate PvP
  • Siege weapons, stages, and more have been added for PvP
  • Must be level 10 to engage in PvP now
  • You’ll receive bonuses if you flag yourself for open world PvP


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.