Trending Games | World of Warcraft | Overwatch | Valnir Rok | Runescape

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,274 Users Online:0



Filter Week Filter Game

New Columnist Garrett Fuller: Heroism

Posted Jul 08, 2009 by Dana Massey

New Columnist Garrett Fuller: Heroism

We debut a new column by Garrett Fuller,'s latest hire. Every Wednesday he'll take on an MMO related topic and debuts with a simple question: Do MMOs make you feel heroic?

There are several accepted methods to make characters feel heroic and most of them have to do gear, medals, tokens, ship, weapons, etc. But these methods never really leave with a “No s***, I was there story.” Everyone loves it when a random player demands to know where you got that axe. You can smile and tell them you beat the Tuscan Glacier (with your guild).

That happened to me back in Dark Age of Camelot. I remember the pride that the giant axe on my berserker gave me and how I loved it when everyone asked where I got it from. Tuscan Glacier was a raid in Shrouded Isles and it was a huge effort, the raid I remembered took us all day from morning to night, in the end I had an axe to show for my troubles. In many ways current WoW guilds who do raids and are the first to drop bosses are the heroic players of the game. They dedicate the time and energy it takes to solve these massive puzzles and win out in the end. I truly admire these guilds and raid groups and if not for my kids, I would be in there with my shaman every week. The question is where does that leave the rest of us? Where is our heroic experience?

Read it all here.


Special Offer