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Neverwinter's Sharandar Module Delayed On Console To March 16th

No reason given

Joseph Bradford Posted:
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Today it was announced that Neverwinter's upcoming Sharandar module will be delayed on console, moving to release on March 16th.

No actual reason was listed for the delayed release date, though it does track with the history of this specific module for Neverwinter. The team delayed the PC release of Sharandar by a week as well, citing a need address some feedback to the combat as well as citing console performance with recent changes to the game engine. It could be that the reason for this delay on console was to give extra time to finish ironing out those console performance issues cited with the PC delay.

If you're interested in learning more about the Sharandar module leading up to its March 16th release on console, be sure to check out our recent interview with the Neverwinter developers here.


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore