Today it was announced that Neverwinter's upcoming Sharandar module will be delayed on console, moving to release on March 16th.
No actual reason was listed for the delayed release date, though it does track with the history of this specific module for Neverwinter. The team delayed the PC release of Sharandar by a week as well, citing a need address some feedback to the combat as well as citing console performance with recent changes to the game engine. It could be that the reason for this delay on console was to give extra time to finish ironing out those console performance issues cited with the PC delay.
If you're interested in learning more about the Sharandar module leading up to its March 16th release on console, be sure to check out our recent interview with the Neverwinter developers here.