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Neverwinter: Sharandar Delayed to February 16

Addressing combat and stability

Poorna Shankar Updated: Posted:
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Neverwinter’s Sharandar release has been delayed by one week on PC and will now launch on February 16.

The news arrives in a quick post on the official site. The original launch was supposed to be tomorrow, February 9. However, the team cites feedback from the last few weeks regarding combat and console performance,

“Throughout the last several weeks we have been committed to addressing feedback to the combat rework and we continue to remain focused on this topic. In addition, recent graphic changes to our game engine have impacted console performance for Neverwinter.”

They’ll use the extra time to address stability and crashes. While you wait, check out our interview with Lead Designer, Randy Mosiondz, about all things Sharandar. And learn about the campaigns in Sharandar here.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.