Neverwinter’s Sharandar release has been delayed by one week on PC and will now launch on February 16.
The news arrives in a quick post on the official site. The original launch was supposed to be tomorrow, February 9. However, the team cites feedback from the last few weeks regarding combat and console performance,
“Throughout the last several weeks we have been committed to addressing feedback to the combat rework and we continue to remain focused on this topic. In addition, recent graphic changes to our game engine have impacted console performance for Neverwinter.”
They’ll use the extra time to address stability and crashes. While you wait, check out our interview with Lead Designer, Randy Mosiondz, about all things Sharandar. And learn about the campaigns in Sharandar here.