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Mortal Online 2 Opens 4th PTR, Tests Optimizations in Battle, Ahead of Next Week's Unreal Engine 5 Upgrade

Christina Gonzalez Updated: Posted:
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Mortal Online 2  has opened up its 4th PTR ahead of the Unreal Engine 5 upgrade set for next week. 

The team has been steadily working toward the UE5 upgrade, with several test builds going out for the past few weeks and a number of improvements and new content upgrades. In this most recent patch, there are lots of improvements based on feedback from prior tests. This makes sense since the upgrade is set to go live next week and the Star Vault team is working to polish everything up.

This build features a number of art fixes, cleared up weather all around Myrland, UI improvements, and a number of physics updates for everything from capes and hair. The latter change is due to the physics engine upgrade to Chaos. UI and interaction improvements include fixing the broken grass in a few areas, and a bug that prevented players from entering Nave after leaving Haven. Some are just quality of life changes like a skull icon if you target a murderer and a sword icon if you target a criminal. 

Overall, this build is housekeeping and polish and if you read through the full patch notes, you'll see that very clearly.

In announcing the PTR opening, the team also announced a battle to help them confirm some of the new optimizations and to test out some of the improvements. being that Star Vault is located in Europe, this took place today at 9:00 p.m. CET which was 3:00 p.m. Eastern. It was a PTR battle with two sides, the one with banners and the one without banners. Essentially it was show up as you are with whatever equipment you have…and fight.

The PTR continues for now, and you can find out more at Mortal Online 2.


Seshat

Christina Gonzalez

Christina is MMORPG.COM’s News Editor and a contributor since 2011. Always a fan of great community and wondering if the same sort of magic that was her first guild exists anymore.