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More Nightmare-Difficulty Dungeons, Mobile Quality of Life Fixes Arrive For Once Human

Victoria Rose Posted:
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The newest update to Once Human brings a promised challenge to its endgame users, as well as some other quality of life updates for mobile players and beyond. 

As discussed in other blogs, the high-end Nightmare-difficulty Securement Silos, which are essentially dungeons, are available in The Way of Winter, Prismverse's Clash, and Evolution's Call scenarios. The rewards are higher for these than other modes, with adjustments for Prismverse's Clash's Nightmare content Energy Link rates adjusted to match other scenarios'.

There are also some minor quality of life fixes. One of the bigger ones is the optimization of Nearby chat, allowing players in the same Public Crisis Event to see each other. 

Mobile players will have some ease of use updates, including a new “standby mode,” where prolonged periods of activity will essentially pause the game to reduce battery and performance strains. They can now disable quick-use for survival items, and they’ll also get a brief delay after aiming before their weapons fire off. 

Plus, there’s the usual slew of cosmetic additions and some bug fixes that come with Once Human’s frequent updates. 


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Victoria Rose

Victoria's been writing about games for over eight years, including small former tenures with Polygon and Fanbyte. She mostly spends time in FFXIV, head-deep in roleplay campaigns or stubbornly playing Black Mage through high-end raids. Former obsessions include Dota 2 and The Secret World (also mostly roleplaying). Come visit their estate: Diabolos (Crystal DC), Goblet, Ward 4, Plot 28.