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Mass Effect Legendary Edition Update Improves PC Performance, More Fixes

Poorna Shankar Posted:
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Mass Effect Legendary Edition has received a new patch which brings about several updates to the remastered trilogy. PC gamers in particular should be happy with improved performance with this patch.

The major highlights from this patch include several key points. First, English spoken dialogue can be selected separately from subtitles. Additionally, several issues were resolved when you unlocked achievements or trophies. This includes the Paramours and kill count tracker. Additionally, the patch fixed pre-rendered cutscenes which appeared darker. Wireless headsets and devices won’t give you any more problems with the Xbox launcher. And finally, PC performance has been improved across the board for a multitude of hardware configurations, including on the planet Virmire.

The patch breaks out additional updates for each game. for example, Mass Effect 2 updates include:

  • Toned down the intensity of fog on Illium
  • Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
  • Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
    • Credit carryover maximum now matches carryover from the original release
    • Posthumous banking fees are a lot! It’s a great way to dodge taxes.

You can check out the full patch notes here. In case you missed our Mass Effect Legendary Edition review, you can catch up here. And it looks like modders are working on restoring some unused gay romance scenes. You can read about their efforts here. If you’re playing on PC and you find the FOV too constricting, use this mod to adjust your FOV for each game. Speaking from experience, it’s amazing.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.