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"Loss is a Turning Point" in EVE Online Says CCP CEO

Cruel, cruel world

Poorna Shankar Posted:
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According to CCP CEO Hilmar Pétursson, devastating loss is a “turning point” for players in EVE Online.

The quote comes from GamesBeat Summit 2020 (via VentureBeat) which explores the importance of loss to EVE Online. Loss is seen as a driving factor for your future behavior in the game,

“It’s often this element of a devastating loss that becomes a turning point for people in Eve Online. By losing your spaceship or making a mistake that costs you everything that you’ve earned so far, if you have the social support to get out of that, that’s really when you start to become an Eve player for real.”

If you’ve played EVE Online, you know the prevalence of loss. In fact, Hilmar shared an observation the team has made that when players experience loss, they drift towards social structures. The team identified people who assist these players as “helpers,”

“They want to help others, and in a game that has so many opportunities for mistakes and loss, that is where helpers thrive. And when we look at the people who identify as helpers, we see they have the highest engagement.”

It’s an interesting read and concept to say the least, given the seemingly relentless punishing nature of EVE Online. What has been your worst experience with loss in EVE Online? Sound off below.

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Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.