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Living Dismemberment Fix Incoming...and Other Stuff

Suzie Ford Updated: Posted:
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News 0

No question that it's click-bait title but it's also an issue that Bethesda is including in the Fallout 4 1.3 update that is now in beta on Steam. In addition, the patch addresses performance issues and improvement to happiness calculators in settlements.

Key gameplay fixes include:

  • General memory and stability improvements 
  • Improved performance when looking through a scope 
  • Fixed issue where player could warp to a different location when aiming 
  • Companions can no longer get stuck with radiation poisoning 
  • Fixed an issue where Vault 81 residents would not dismember correctly 
  • Big Leagues perk now displays calculated damage correctly 
  • Fixed issue with third person camera not displaying properly after exiting certain crafting stations 
  • Fixed an issue where subtitles would occasionally not update properly 
  • Effects will properly be removed on companions when items are unequipped 
  • MacReady’s Killshot perk now calculates headshot percentages properly 
  • Fixed an issue with NPCs getting stuck in Power Armor 
  • Fixed a rare issue with companions getting stuck in down state 
  • Second rank of Aquaboy now calculates properly 
  • Fixed an issue with resistance not always lowering the damage correctly when added by mods 
  • Enabled number of characters available when renaming an item (XB1) 
  • Fixed issue with player becoming dismembered while still alive 
  • Robotics expert is now usable in combat 
  • Stimpaks can now be used on Curie after the transformation 
  • Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked

The Fallout 4 Steam site has the full list of fixes addressed in the beta patch so be sure to head over and check it out.


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom