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Krafton Game Union Launches Mini Life for Mobile

By Poorna Shankar on September 05, 2019 | News | 0

Mini Life from KRAFTON Game Union, a collective of studios partially instrumental for games like PUBG, will release on the App Store for iOS devices and as a beta title on Google Play beginning September 5, 2019.

According to the press release,

“Mini Life is a completely non-violent game world where players actively participate to make a name for themselves by becoming the coolest person on the block. With over a billion ways to customize their avatars and over 3,000 fashion items to take it to the next level, players will be able to find endless reasons to join the fun every day. Taking the incredible customization one step further, players will be able to create their own unique mansions and gardens that will be sure to impress the neighbors.”

Features include:

  • Synchronized social experiences through realtime chat in a wide array of channels;

  • A completely non-violent game world;

  • Over 20 billion ways to customize an avatar;

  • 3,000+ fashion items;

  • Personal gardens and mansions with a huge selection of furnishing and decorations;

  • Upgrade-able social experiences through interacting with others;

  • Live events that help players reach higher social grades;

  • Fully featured trading system in the Night Market;

  • day/night cycle, weather system and more;

  • Optimized user experience in both landscape and portrait view;

  • One-handed or two-handed gameplay

Full disclosure: Team Critical Hit, the company managing PR for KRAFTON Game Union, is founded and run by MMORPG.com former Managing Editor, Bill Murphy.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.