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Kickstarted Artpunk RPG MÖRK BORG Releasing February 25

Poorna Shankar Posted: Feb 5, 2020 3:30 PM
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Kickstarted artpunk RPG, MÖRK BORG, is set to release on February 25. Here are the details.

If you know nothing about MÖRK BORG, it’s described as a, “pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and decaying world.”

Apparently, it’s a a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most other major fantasy roleplaying games.

Features in the official game book include:

  • A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs.
  • The Calendar of Nechrubel, that decides the speed of the world’s demise.
  • 20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail.
  • Optional rules which bring more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character.
  • 12 creatures to be murdered by.
  • Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry.
  • The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.