The Black Desert Online development team is back with a detailed developer blog to reveal some adjustments coming to the game, specifically with regard to PvP. In order to bring "a more fair and fun PvP environment", some significant changes are planned for crowd control effects. As part of the larger list of adjustments, players will only be able to apply a debuff on the first hit and, even with that, there appears to be an RNG chance for damage, debuff, both or none to be applied.
We will make it so that debuffs can only be applied by the first hit. This will pave the way to giving you a fairer chance against debuffs in PvP. However, if the general rules of evasion are kept the same we think that efficiency of evasion will skyrocket, and we will have no choice but to change it as well. From now on attack damage only will be affected by evasion stats, and debuff effects will only be affected by debuff resistance effects. That is to say, when an opponent is hit, any of the followed 3 results can happen:
- Both damage and debuff may be applied.
- Either damage or debuff may be applied.
- None of the damage or debuff may be applied.
However, in the case where only the debuff is applied when inflicted a hit, a minimal damage of the skill (5% of base damage) will be applied as well.
If you are a PvPer, this is a must-read. Head on over to the Black Desert Online site to check out the detailed post.
Thanks, WNxbadboy3!