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Jennings: The Quest For Gameplay

Posted Feb 17, 2010 by Jon Wood

Jennings: The Quest For Gameplay

Outspoken columnist Scott Jennings looks at the convention of questing in MMOS, how it works and whether or not it's really necessary.

Scott Jennings

The quests in this game suck! Who wrote this stuff!

Thanks to World of Warcraft, which thanks to its approximately 20 trillion subscriber base market share is the only MMO in existence (all other MMOs fading to statistical irrelevance), we've been taught to think of quests as the primary means by which we interact with the MMO that we play. And thus, people pretty consistently complain that quests are boring and need to be improved.

How would we do this? Well, what if we created an MMO without quests? That sounds fairly revolutionary. If we're bored with the same old gameplay, get rid of the same old gameplay.

Read The Quest For Gameplay.