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It's All About Gameplay

Posted Jun 15, 2009 by Jon Wood

It's All About Gameplay Correspondent Matt Plourde uses this article to take a look at a simpler form of MMO gaming and asks readers to decide if TomeNEt, a simpler ASCII-based MMO is really so much worse than the multi-million dollar AAA MMOs.

Sometimes... when you have nothing left - it's all about the gameplay.

What am I talking about? MMORPG gameplay, of course. I've been playing "online" games since the days of BBS Door games. After that, it was Neverwinter Nights on AOL for me. Ultima Online (UO) replaced Neverwinter. Then came Everquest (EQ) and its fancy 3D graphics. The beta-tests and subscriptions roll through my memories like thick nostalgic bytes - Dark Age of Camelot, City of Heroes, Asheron's Call, Earth & Beyond, Guild Wars, Shadowbane, World of Warcraft, Starwars Galaxies, Hellgate London, Tabula Rasa, Warhammer Online... and many more. Why do these games come and go for me? Why do I continue to play "the next greatest MMORPG," only to dump it a few months later? Is there any constant in my vagabond list of retired games?

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