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Interplay Answers Your Questions in Fallout Online FAQ

Posted Jun 28, 2010 by Michael Bitton

Interplay Answers Your Questions in Fallout Online FAQ

A Fallout Online FAQ has been put together by official Interplay forum goer BraveRobot, collecting a number of Interplay's answers to various questions about the game into one place. The information isn't all necessarily new if you've been following the development of the game closely, but if you haven't, there are probably quite a few revelations in there that might be of interest. Some of the answers are fairly informative, while others can be construed as downright teasing.

For example:

Will there be vehicles?

A decision regarding vehicles has been made.

Well, tell us what the decision was, dang it!

The FAQ also somewhat evasively discusses the game's business model, ultimately stating that between micro and P2P options the game will probably be "similar to the rest of the market." That market is currently in flux, with microtransaction based games on the rise even in the West, and perhaps even hybrid micro/P2P games.

Similarly, on the subject of whether Fallout Online would be "like WoW", Interplay answered that they aren't interested in cloning any game, but that they are making it a point to be "familiar with the current crop of titles" which includes the "industry standard" of WoW. Ultimately they don't want to make changes to things that work just for the sake of it, so if WoW got some things right, you may see those things in Fallout Online.

Death was also mentioned in the FAQ, and the response on death in Fallout Online is fairly intriguing:

How will player death, respawning, etc, be dealt with?

Death is death in the Fallout world and there are no Resurrection spells or magic wands that bring people back to life. The Master in FO1 was on one path to immortality, but even he wasn't immune to 9mm (or plasma rifles, whatever your weapon of choice was.)

We have a pretty good handle on how we handle player character defeat in PV13.

Will Fallout Online have permadeath? The language seems to suggest that players can be "defeated" but if they actually die (however this occurs in the game) they won't be coming back.

There is tons more to sift through, so be sure to check out the full FAQ here.

[Thanks Piasek for the tip!]

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB

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