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Insane Unity Developing MMORTS Win That War!

Posted May 12, 2016 by Suzie Ford

Insane Unity Developing MMORTS Win That War!

French indie company Insane Unity has announced that it is developing a new MMORTS called Win That War! The unique title features solo, single-player, and MMO game components all taking place in a procedurally generated retro sci-fi universe. According to press information,  Win That War! is slated to be released in 2017.

Announced game features and rewards include the following, with more goals and rewards yet to be revealed:

  • An MMO real-time strategy game set in a procedurally generated universe
  • Three corporate-based factions, each with their own strengths and weaknesses, which players can join—try to fight your way to the top echelon of the faction while also keeping the faction ahead of its two rivals in the power struggle for the galaxy.
  • Once a planet is generated, its surface is broken down into territories and different biomes are combined to create planets with multiple environment types and topologies, enabling new gameplay possibilities.
  • Each of the persistent territories can be played simultaneously by a certain number of players from each mega-corporation faction. Your goal is to make sure your side ends up dominating the whole planet!
  • Players will select a location to build their base—find a spot that’s easy to defend and then start building units and gathering resources.
  • Basic resources provide the materials for running factories and building units, but advanced technologies unlocked over time require precious consumables that are not widely available and may only be available through trades with friends and foes—creating an additional strategic layer.
  • Players will unlock new blueprints and uncover the game’s deep upgrade tree that includes over 60 planned unit and building upgrades to support different playstyles.
  • Base battles are a key part of gameplay, but Win That War! is also about cooperation as choosing a field of specialty and balances strengths and weaknesses is necessary for survival—cooperating with complementary players (even enemies!) can be as important as defeating other players.
  • An immersive internal communication system will track player progress, provide updates on friends and associates and allow players to discuss tactics with faction members in real time.
  • Multiple backer rewards starting at just €1/$1.14, including a limited number of Space Explorer rewards including a copy of the game and beta access for €20/$23 and a limited number of Subetherial Engineer rewards with full game access, a t-shirt, digital artbook and OST and an alternate cosmetic in-game engineer skin for €80/$90.

The KickStarter campaign is hoping to raise 40k British Pounds to complete the development of the game.

Check out the Win That War! KickStarter page to learn more.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

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