Trending Games | World of Warcraft | Overwatch | Bless | Guild Wars 2

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,795,431 Users Online:0
Games:981 

Newsroom

Newsroom

Filter Week Filter Game
RSS

Indie MMO Conference: MMOXPGs

Posted Apr 01, 2008 by Jon Wood

Indie MMO Conference: MMOXPGs

Last weekend, MMORPG.com's Laura Genender attended the 2008 Indie MMO Developer's Conference. While there, she attended a round table discussion on the impact of players not spending time gaining “experience points” at the expense of experiencing the content

Like many of the industry’s standard geeks, my interest in MMORPGs started with the “RPG”; after a year or two of text-based RPGs I found my way to the website of my first graphical MMORPG. It was this that prompted me to make my first monthly subscription purchase, it was this that started an addiction to expansions and a love of online worlds. I started my MMORPG career as a diehard, cheesy roleplayer.

At some point, though – some point early on in my MMO career – I had the shocking revelation that no one else around me was roleplaying, let alone using three letters to spell the word “you” anymore. I realized that, to my gaming companions, our stats and attack speed mattered more than the fact that these boots had socks and these just showed my bare, shapely knight calves. And like a lemming over a cliff I started to give up the challenge of communicating “I crashed” with an IC attitude – I adopted the standard point of view that we were here in Aden or Norrath or Hyboria to gain XP and beat each other up, not to carry out some big epic fantasy book plotline.

Read it all here.

 advertisement