Star Trek Online Executive Producer Craig Zinkievich believes that Star Trek Online needs a more "meaningful" death penalty, according to a recent comment made to IncGamers.
Mr. Zinkievich explains Cryptic Studios' stance on death penalties:
I get that people want to feel a sense of risk when they’re fighting in battles, but if the only emotion you feel when you’re playing a game is fear that you’re going to lose some time due to an arbitrary gameplay mechanic, we’re probably not doing something right.
However, Mr. Zinkievich does agree that Star Trek Online could use a more meaningful death penalty, adding:
We are looking into finding a meaningful way to give players a deeper sense of loss when something bad happens. But we want it to feel right, rather than just like an arbitrary penalty.
So there you have it! What kind of death penalty do you think would be appropriate for Star Trek Online? Let us know in the comments below.