During this week's Game Developers Conference, CCP Games and Hadeon teamed up to showcase the "next evolution" of gaming by creating a virtual battle that saw over 14,000 ships taking part. Among that number were nearly 4,000 EVE Online players alongside 10,000 AI-controlled ships. The highest concurrent number reached over 10,000 and almost 9,000 ships were destroyed in the huge groundbreaking battle.
EVE: Aether Wars was created to showcase the power of Hadean’s Aether Engine, the world’s first distributed simulation engine. Powered by Microsoft Azure, the Aether Engine allows developers to seamlessly scale their applications at increased speed and ease across the cloud. CCP Games provided Hadean with EVE Online and EVE: Valkyrie assets for use in the EVE: Aether Wars tech demo, along with its own industry-leading games development expertise. This allowed Hadean to focus on solving the technical challenges faced by developers within large-scale online multiplayer environments. The ongoing collaboration between the two companies will seek to explore the potential for substantial changes to the technical infrastructure of EVE Online.
Check out more on the EVE: Aether Wars page on the Hadeon site.