The Dauntless site has been updated with a new developer diary to shine the light on forthcoming changes to the UI. Most notably, developers want to create a sense of immersion where the UI plays a part rather than being seen as a separate entity. In addition, the art and design teams are working hard to keep a minimalist, yet robust UI available for both PC players and console players.
The idea is to make the PC UI make sure that "[t]he things that Slayers will do the most are optimized to be at your fingertips the moment you open your menu".
Console and gamepad players need not worry either. "We will have full controller support for Open Beta", the post reads. "This means that you'll be able to use your gamepad for everything in the game that isn't text-input or store related."
Other UI topics the team is addressing are:
- customization and cosmetics
- color blind friendly
- buff and debuff icons
- transmog
- quick crafting
- rebindable keys
You can check out the full post on the Dauntless site.