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Huge Update Features New Locations, System Enhancements

Suzie Ford Updated: Posted:
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The Project Gorgon forum has an enormous post that details the latest update to the game. Players can look to new locations, special weekend modes, loot rarity changes, a slow-down in combat leveling and much, much more.

Leveling up combat skills now requires more XP. (Something like 50% more overall, though it varies by level.) This is to help fix a serious problem that many players experience: they level up MUCH faster than they find gear appropriate for their level. This can make the game more frustrating than it needs to be, because players aren't as powerful as the game expects them to be. By the time they reach level 50 and are still wearing level 35 gear, the game can feel extremely punishing.

I've tried other approaches to fixing this in the past (such as adding NPCs who barter monster-bits for equipment), and that helped, but wasn't enough. So this update tries a two-pronged attack: I'm giving out significantly better solo loot (see above), and I'm slowing down leveling so you have more chances to find that loot. I'll keep monitoring to see if this improves the issue enough, or if other side-effects need addressing.

As always, when XP requirements change, your current level stays the same. Only the XP needed to earn new levels has increased.

You can read the very detailed post on the Project Gorgon site.

Thanks to Slapshot1188 for the tip!


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom