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Here's Your First Look at the PS5 Controller, Dubbed DualSense

Two-tone color scheme and more

By Poorna Shankar on April 07, 2020 | News | 0

Sony unveiled their new controller for the PS5, called DualSense.

The controller features a two-tone color scheme of black and white and resembles the DualShock 4 of the PS4, but with some differences. In the accompanying blog post, Senior Vice President for Platform Planning & Management, Hideaki Nishino, provided additional details,

“After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games.”

To that end, the triggers are receiving haptic feedback. How similar this implementation will be to the current Xbox “impulse triggers” remains to be seen. The angle of the triggers and updates to the grip were highlighted in the blog.

Additionally, the “Share” button is no longer there, however, the blog notes it’s not actually going away,

“In fact, we’ve built upon the success of our industry-first Share button to bring you a new “Create” button feature. With Create, we’re once again pioneering new ways for players to create epic gameplay content to share with the world, or just to enjoy for themselves. We’ll have more details on this feature as we get closer to launch.”

A built-in mic is included as well for game chat, though you might want to use a dedicated headset if you plan to play at length. Additionally, the light bar has been moved from the top to now flank the touchpad.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.