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Here's What's New in Elite: Dangerous Fleet Carrier Beta 2

Some pretty significant changes

Poorna Shankar Posted:
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The Fleet Carriers Beta 2 for Elite: Dangerous goes live on May 11. Here’s what’s new in this latest beta.

First, the beta will be open for all platforms: PC, PS4, and Xbox One. If you’re interested in taking part, register here.

In terms of content of the beta, there will some pretty significant changes introduced compared to the beta held earlier in April. For example, the majority of changes will revolve around the decommissioning, performance and utility of Fleet Carriers, according to the press release. This was as a result of direct feedback from the community.

The big changes in this beta include the following:

  • Universal Cartographics will be available as an optional service on Fleet Carriers.
  • Fleet Carrier owners will have access to shipyard and outfitting for stored items on their carrier, without enabling the full service.
  • Reduced the amount of Tritium, the special fuel that powers up the Fleet Carriers’ jump drive, consumed with each jump by around half.
  • Decommissioning a carrier will now refund the full cost of a carrier, minus a static fee for voluntary decommissioning.

Additionally, starting May 22, this Beta 2 will enter a “beta blowout” period and Fleet Carriers will be purchasable for the token price of 1 million credits (a reduction of more than 99%), to simulate the mass adoption of fleet carriers and to also ensure they are accessible to the majority of players who join the Beta. This will remain in place until the close of the Beta on 26 May.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.