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Here's a Dual Universe FAQ of Most Popular Community Questions

Poorna Shankar Posted:
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Do you have a question for the Dual Universe team? Well, chances are that your question may be answered already. The team over at Novaquark have compiled some of the most common community questions in one handy forum post.

The questions largely revolve around the future of Dual Universe. For example, questions ask whether the game will actually launch in 2021. The answer to that question is that right now, the team has quite a lot they want to accomplish this year before they feel it’s in a solid launch state. To that end, they cite, “at some point in 2022” as a target – specially the middle of the year.

Other questions touch on why the game isn’t working on the Shadow cloud streaming service. Yet another asks about an update roadmap. The team replies that, as of right now, there is no plan to release an official roadmap,

“We tried to explain why in the three devblogs. We’re changing many things in the way we develop DU, and it’s hard right now to have a clear idea of our future velocity. We don’t want to give you dates that we might not hold. We think it’s more important to have the freedom to adapt to your feedback rather than trying to hit the dates on a public roadmap. We hope you will see this as a sign that things are changing for the better and that we’re being more realistic in our approach.”

You can check out the full post here, and you might want to bookmark. Chances are high that the answers contained within will remain relevant for the foreseeable future. Elsewhere in Dual Universe news, the PTS was opened recently and contains Update 0.25 content. This follows the company, Novaquark, changing leadership recently.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.