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Hands on with End of Nations

Posted Jun 28, 2010 by Jon Wood

Hands on with End of Nations's Bill Murphy got some recent hands-on time with End of Nations, the combination RTS / MMORPG coming from the folks at Trion.

When I attended the unveiling of End of Nations back in April, Petroglyph and Trion weren’t keen on letting us get behind the controls of the game quite yet. That changed this past week at E3 though, as I sat down at the keyboard for a guided tour of the one of the game’s many group instances at the Trion booth. End of Nations is an ambitious title to say the least. Promising to be the industry’s first true MMORTS/RPG hybrid, Petroglyph has a heavy load to carry through development and to release in 2011. Keep in mind that I am absolutely terrible at RTS games. So much so that I usually avoid the genre unless I’m using cheat codes in single-player mode. I’m that bad. And here I find myself after the show calling EoN one of my top surprises, and I can’t wait to see what else Petroglyph has up its sleeve.

The demo began with the War Room UI, basically your overview of the entire world (which is actually our world, go figure) and what’s going on throughout. The UI is still a work in progress, but it’s here that you’ll see a running ticker of what your friends, guild members, and enemies are up to in the world. It’s also where you’ll access your HQ (think housing with an RTS military theme) and keep an eye on who has control of what parts of the world. It’s like a blend of CNN and Facebook and even at an early stage it looks fantastic.

Read Hands on with End of Nations.


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