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Grinding Gear Games Outlines What They're Working On for Heist

"ASAP for everything"

Poorna Shankar Posted:
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Grinding Gear Games, developers of Path of Exile, have outlined what’s next in their Heist league.

The team outline that there’s a restart patch planned for this week which includes bonus Heist bosses, quests, and more. Additionally, the team points out that, despite the length of the post, they’re working on far more behind the scenes. With that out of the way, here’s what the team is working to bring to Heist.

A host of features were touched on like choke points, slaying monsters increasing alert levels, opening chests vs alert levels, more Grand Heist items, Rogue Harbor Waypoint and the running required, Rogue behavior, new skills feedback, a prompt to players before leaving Heists, crafting benches not graying out unavailable mods, quest items which appear stuck in inventory after failed heists, crashes, instances crashes, performances issues, explosions on death, and more.

As for the timeline, GGG says, “ASAP for everything.” But as usual, stay apprised of patch notes and communication from the team through official channels like Discord or Twitter.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.