World of Warcraft Classic Season of Mastery is growing and new content arrives on March 3rd. You’ll be able to travel to the Troll city of Zul’Gurub, deep in Stranglethorn Vale. There, you’ll be able to take on the raid of Zul’Gurub, which is a max level 20-player instance that lets you potentially walk away with some of the 120 rare and epic items.
This is a level 60 raid instance and it features 13 raid bosses to take on. Though you’ll face 11 in total at any given time you participate, since one will always rotate for the Edge of Madness round when the raid resets every three days. So make sure your team is ready for the challenge before you even decide to take it on. As with other elements of the Season of Mastery, the raids and dungeons have been tweaked in order to make them not just the same familiar thing but to add a little bit more difficulty or strategy to make sure the whole accelerated experience is fulfilling.
If you can make it through to Hakkar and have already improved your chances by taking down his five priests, then you stand a chance. You can defeat the priests in any order that works for you.
Of course you’ll want to talk about rewards. Some of the rewards waiting for you are five epic pieces of gear you can earn through quest rewards that you can earn by getting enough reputation with the Zandalar tribe. Other potential rewards to walk away with include the Swift Razzashi Raptor and the Swift Zulian Tiger mounts.
The Emerald Dream is unsettled, with rumors and sightings of dragons of Green Dragonflight are also going to cause some trouble for the Season of Mastery participants. There’s something different, and if you want to face the Dragons of Nightmare, you’ll need a good team behind you.
For the full details, see the announcement over at World of Warcraft