If you're one of the many commanders who tried their hand at Elite Dangerous Odyssey last week when it launched just two weeks out of its Alpha, you've likely noticed it doesn't have the same level of polish Frontier Developments has been known for. As such, CEO David Braben took to the Frontier forums to apologize "wholeheartedly."
Odyssey, which recently released on May 19th, lets players finally get out of their ships and roam the stations and planets we've been docking in and landing on respectively for years. However, what should have been a celebrated launch for one of the most anticipated expansions in quite sometime quickly turned sour as the issues started mounting.
Elite Dangerous: Odyssey has been met with myriad issues, ranging from poor performance throughout the experience to simply not being able to reliably connect to the servers that house the 1:1 recreation of our Milky Way galaxy. As a result, Frontier's CEO David Braben took to the Frontier forums to apologize to players and address that his team is making fixing Odyssey its "top priority and focus."
"First and foremost, I would like to apologise wholeheartedly to those who have been suffering from these problems. I would like to reassure you that we take these issues very seriously and that they are our top priority and focus."
Braben discusses the first hotfix, which went live shortly after launch that addresses a multitude of issues, though not fixing all of them. A second hotfix, which will be "released very soon" is coming, which will address stability and more of the bugs players are reporting.
Braben also touched on the poor performance players are experiencing in Elite Dangerous: Odyssey, stating that the team is trying to figure out what is causing this. He goes on to list the "old" machine he's running on at home: an Intel i7 Extreme CPU and GTX 980 for starters, to try to get a "good feel for how the game was playing on older hardware."
Elite Dangerous: Odyssey, when it works, can feel transformative, much like its VR implementation did when it was added years ago. However, in our review in progress, we've been met with more issues than good moments, leaving the first few days of the full expansion release to feel as though it's had a bumpy landing.