The Camelot Unchained Friday newsletter is out and shows off some pretty amazing artwork showing how concept art has been implemented into the game. This includes bows, quivers, bow animations and even some facial models players will have access to.
The letter also reveals the "Top 10ish" features and systems that the team has been working on the 'tech' side of several features including:
- progression
- NPC updates
- battlegroups
- the siege UI
- building ownership
- stability & performance
- loading arrows
- VFX art
- mines, boats, grass art
- character creation art
- quivers & bows
- environment art
- animations
- weapon impact SFX
Check out the full post on the Camelot Unchained site.