The latest state of the game letter has been published on the Gigantic site. It begins with thanking players for their input and acknowledging that feedback has been integral to the course of the game direction since beta began. From there, the discussion moves to the overall difficulty of the game for new players and how Motiga plans to address it.
There are a lot of intricate mechanics that differentiate Gigantic from other games, and only make sense when players understand how each mechanic plays into the much larger picture. For a brand new player, Gigantic can feel like a hectic, fast-paced, visually overwhelming, and ultimately confusing experience. Even for veteran players, it can also be difficult to test new heroes on the live battlefield.
To that end, there are plans in the works to bring bot matches, more "refined" mechanics and the continued implementation of balance to keep the game fun, interesting, dynamic, yet intuitive enough for new players to grasp the core mechanics.
Gigantic will also be making a return to Arc and, as the letter teases, perhaps to other platforms. Voice and text chat will be implemented though the team is working hard to ensure that toxicity is counteracted. Lastly achievements will be added too. All of these are planned for the retail launch.
Because of the extensive amount of work, the team will not be adding new systems to the game until they feel the existing ones are in a good place. That doesn't, however, preclude bug fixes and more minor updates.
You can check out the full letter on the Gigantic site.