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Forspoken PC Requirements Show You'll Need A Hefty Rig For 4K

Joseph Bradford Posted:
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Forspoken launches next week, and the upcoming RPG from Square Enix just revealed the hardware you'll need on PC to get a good experience. 

The specs lay out what you'll need for specific resolution and framerate targets, highlighting the rigs you'll need for the minimum, recommended and ultra settings. Interestingly enough, there isn't a 1080p60 option listed on the table, so it's up to players to decipher what you'll need if that's still your goto resolution. 

The Recommended options look for players to have a Ryzen 5 3600 or Intel i7-8700K with an RTX 3070 or Radeon RX 6700 XT for 1440p at 30 frames per second. What it really doesn't detail is what graphics settings we're at to reach that 30fps target here. For the full ultra experience, you'll need a Ryzen 5 5800 X or Intel i7-12700K while driving either an RTX 4080 or (bizzarely) a Radeon RX 6800 XT. 

What the tables leave out as well is whether these are with AMD's Fidelity FX Super Resolution enabled or if these are native resolutions as well. The recently released PC features trailer makes it seem like these high resolutions and framerates are only possible to be smoothed out thanks to FSR 2.0, but hopefully we'll have more clarity here as reviews trickle out.

On a side note, it seems you'll need a minimum of 16GB of RAM just to get the game to run, and that's only at 720p30 on the low-end of things. Square Enix is recommending at least 24GB of RAM and an SSD for the recommended experience, while you'll need an NVMe SSD and 32GB of RAM for 4K60.

Forspoken is an upcoming RPG from Square Enix that has been in the works for years now, running on the studio's in-house Luminous Engine. It follows the story of Frey Holland as she travels the world of Athia, slinging spells and performing some incredible-looking acrobatics along the way. You can check out the latest trailer by the team which was released earlier this month to hearld in next week's launch on PC and PS5.


lotrlore

Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore