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Former Asheron's Call, EQ2 devs begin Project: Gorgon

Posted Oct 21, 2012 by William Murphy

Former Asheron's Call, EQ2 devs begin Project: Gorgon

Eric Heimburg and Sandra Powers both used to work on Asheron's Call (1 & 2), as well as Everquest II, Star Trek Online and other games.  The two have quietly and carefully been working on their own Indie MMO - Project: Gorgon. But they need your help to do it. Read on for more details from the press release.

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) for PC & Mac with a quirky, original feel. It freely mixes ideas from older MMOs, newer MMOs, and a whole bunch of new ideas never before seen in any MMO. It's designed for players who want to explore a deep world with complex game systems and a tight-knit community that is friendly enough to actually chat while they group. Think Asheron’s Call crossed with EverQuest crossed with the emergent gameplay of NetHack.

To make the world feel more immersive, Project: Gorgon revives some great ideas from older MMOs that have been forgotten. For instance, if you have items you don’t want, you can toss them on the ground – maybe somebody else will want them. If you sell something to a vendor, those items are available for other players to buy. If you’re on fire and near a lake, jump in the lake to put the fire out!

We’re also taking a cue from older MMOs and not holding your hand quite so much. There are tutorials, of course, but once you’re playing the game we don’t want to tell you exactly where to go – we want you to explore. The world is full of intricate game systems, connected in unusual ways. Project: Gorgon heavily rewards exploration. Go poke in corners, try out weird ideas, and see what you find!

At the same time, this is a thoroughly modern MMO with a robust combat system, quests, guilds, and all the other stuff you’ve come to expect from the genre.

Some of the Cool Features:

  • Words of power
  • Combat combos that change daily
  • Programmable battle golems
  • Player-created treasure hunts
  • Player werewolves subject to the real-life lunar cycle
  • NPCs with fun interactions
  • Permanent curses as death penalties

Read more and make your pledge to support Project: Gorgon at their Kickstarter Page. Definitely one of the more interesting Indie MMOs out there, and their budget isn't sky-high either!  We hope to talk more with Eric and Sandra soon.

William Murphy / Bill is the Managing Editor of,, and lover of all things gaming. He's been playing and writing about MMOs and geekery since 2002, and you can harass him and his views on Twitter @thebillmurphy.

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