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Final Fantasy VII Remake Will Have A "Classic Mode" Combat Feature

When the Final Fantasy VII Remake combat was debuted a few months back, many players were excited, but some purists wondered how it would work without the traditional turn-based combat. Well, according to the team at the Tokyo Game Show, ATB Gauges are making their way back into Midgar.

Thanks to a tweet from the show floor at TGS, the official Final Fantasy VII Remake Twitter announced the inclusion of a classic combat mode, bringing turn-based combat back to Final Fantasy VII.

According to the thread on Twitter, players who opt for the Classic Mode in remake can simply "focus on selecting commands, making it possible to play [Final Fantasy VII Remake] as if it were a classic menu-based RPG!"

Players can get their hands on the Remake on March 3, 2020 on PlayStation 4. Check out the exciting TGS Trailer below.

Joseph Bradford / Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore

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