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Fatshark's First-Person Co-op Warhammer 40,000: Darktide is Out on PC Today

Christina Gonzalez Updated: Posted:
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After a pre-order early access beta, Fatshark’s first-person co-op title, Warhammer 40,000: Darktide has launched on PC today.

The game lets you create a character, pick from a number of WH40k classes in four-player co-op as you take down all sorts of monstrous enemies in a grimdark world. All of this takes place in the city of Tertium, with its secrets and dangers. If you’re a Warhammer 40,000 fan, then you know what to expect from a world with this setting. And if you’ve come to Darktide from Fatshark’s previous releases, Warhammer 40,000: Vermintide or Vermintide 2, then you’ve got an idea how the Swedish developer handles things.

In a release, Fatshark describes their approach this way: “Darktide is Fatshark’s love letter to the world of Warhammer 40,000 and all of the players that want to play in it”. So if that’s you, then the gates are open.

The team plans to evolve the game and grow it with more content and quality of life updates, as well as a quarterly seasonal model. With its last release, Vermintide 2, there have been additional improvements, feedback-related changes, and more free content since that game released, so we can probably expect something along those lines here too.

Darktide’s launch trailer sets up the premise of a team of four rejects (and generally, utter misfits), who have to take on hordes in dark places, with lots of strange powers, giant enemies, and lots of action. Probably good that you've got three teammates to take on all of these challenges, and that letting loose on these hordes might be good for some stress relief once you’ve got the right weapons and skills at your command.

The release comes after a delay into late November,  and a successful pre-order beta. There have been console versions planned, but those have been postponed without update.

For more, head over to Warhammer 40,000: Darktide.


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Christina Gonzalez

Christina is MMORPG.COM’s News Editor and a contributor since 2011. Always a fan of great community and wondering if the same sort of magic that was her first guild exists anymore.