Warhammer 40,000: Darktide released at the end of November, and while it was a good hack and slash co-op FPS style game that our reviewer enjoyed, there were still some things that needed work. Developer Fatshark agrees, and has announced in an open letter that the team “fell short” and will spend the next few months solely focusing on addressing issues with the game.
What this means for the game is that seasonal content rollout will be suspended until they are ready with these fixes. Premium cosmetics will also not be released until this work is done. They're looking to spend time adding content and fixing issues that were brought up by the community, in order to build out the foundation of the game so that players want to spend more time playing it. This means that the already delayed console launch will be delayed even further, but if things work out the way they intend to, the results should be a more satisfying experience.
Some of what they are planning to work on include “a complete crafting system, a more rewarding progression loop, and … game stability and performance optimization”.
Ultimately, this does mean that the roadmap needs to be updated and completely overhauled, since Fatshark’s short-term focus will be solely on fixing the game and “getting the game to where it should be”. This note was added in today's patch notes. In the rest of the intro, since they're working to readjust all of their plans, they confirm there will be an updated roadmap coming, but there's no estimate on just when. The priority is clearly to fix the game and decide in which time frame they think they can complete the job.
That said, today's patch is completely about fixes and affects everything from weapons, to enemies, to abilities, and addresses a number of crash fixes.
Read the patch notes over at Warhammer 40,000: Darktide.