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Exteel E3 Preview

Posted May 24, 2006 by Dana Massey

Exteel E3 Preview

Special guest writer Sean Dahlberg has been busy since Shadowbane was saved from the fires last week. Nonetheless, he found time to write up his look at Exteel from E3.

Now, for my take on Exteel. At first I just rode a few shoulders to see how the game played. A few testers said it felt like Half-Life 2 to them. Personally, I saw the game and thought of Gundam and Robotech. After a few minutes, I sat down and tried it out for myself. Unfortunate (for me), I had to face off against not only Amy but also my very own co-worker; it wasn’t a pretty sight and reminds me of a colorful catch phrase Danielle (aka Sachant) said later that night… “LOS, n00b!” In actually, she didn’t say “n00b” but I do not think Dana will print the other colorful term she used.

The first thing I’ll say about Exteel is it is very easy to get into. The learning curve is not steep and the controls are very end-user friendly. And yes, they use keyboard movement (WASD). What I planned on playing for a few minutes, I ended up playing for at least 15 minutes. You basically have two weapons sets to use (called “loudouts”), ranged and melee. Depending on what weapon you are using, you have a variety of special attacks you can also use. What I enjoyed the most was the jetpack that not only let you burst around terrain much quicker than normal, but also let you do some great (yet short) airborne maneuverability.

You can read more here.

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