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Everspace 2's First Major Update Brings New Boss, Classes, Ship Class, More on April 28

Poorna Shankar Posted:
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The first major update for Everspace 2 is about to descend on April 28 and bring with it the continuation of the story campaign, a new boss, companion, ship class, mission types, enemies, gear, and much more. Here’s a breakdown.

Everspace 2 is a single-player spaceship looter shooter developed by Rockfish Games. It released onto Steam Early Access and GOG in January. It then released on Early Access on GeForce Now, Nvidia’s cloud streaming service, just a few days later.

This will be the first major update to the game since its Early Access debut, and will first release on Steam and GOG. You can expect three main missions and three side missions, plus a bunch of side activities. These will all occur in the Ceto star system.

You can also expect to see the first new ship class called the Bomber. This is a heavy-class ship which uses energy weapons as secondary weapons instead of ammo-based weapons. Additionally, its hull will regenerate when you deal damage. Its Ultimate deploys the ARC-9000 which is basically a giant energy ball AOE.

The update also brings new pursuit missions and puzzles. The level cap has been increased while introducing new balance based on community feedback. This improves enemy AI in addition to altering their stats slightly. The balance also brings revamped XP and improved drop rates. You can learn more about the update over on their Kickstarter page.

Recently, the team shared their roadmap for Early Access, which you can check out here. If you’re new to Everspace 2 and aren’t quite sure what to expect, take a read through our preview.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.