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EVE Vanguard Players Blasted Each Other Over 100K Times In Recent First Strike Test

900 deaths to friendly fire

Joseph Bradford Posted:
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EVE Vanguard's fist test, First Strike, has come and gone, and CCP Games has revealed some interesting tidbits from the test, including the fact that over 100 thousand Vanguard clones were killed by other Vanguards.

EVE Vanguard is the new FPS module under development by EVE Online developer CCP Games, and its First Strike test saw players drop planetside to help sow corruption in New Eden during the first of what will be many tests on the road to launch. To celebrate the test, CCP Games revealed some interesting data from the test, which was open to any EVE account with a premium subscription, including the fact that Vanguard players, like normal EVE Online players, really like to shoot each other.

It seems out of the 136,879 Vanguard deaths, over 104 thousand of those were due to other players (I was among that number many, many times, by the way). 900 of those Vanguard player deaths came at the hands of friendly fire.

Other information revealed by the infographic is that 359,736 Clones were created in Vanguard, though it should be noted that this doesn't mean over 300K individual players took part in the test. Those clones teamed up with 17,564 squads forming to take on the challenges in First Strike together. 

Given that the initial test was an extraction shooter play mode, the successful extraction number is rather low it feels, only 15,747. Contracts that are acquired planetside helped to sow corruption in EVE Online Havoc's insurgency zones were completed over 12 thousand times, and over 9 million units of Biomass were harvested from dead enemies. 

It was a fun test, and while short, it gives a glimpse into the future the EVE Online developer is planning with the shooter. No exact date has been given, but the next Vanguard test looks planned for January 2024, so it'll be interesting to see what shape this next test takes - and whether or not we'll see improvements and additions to the experience like more weapon types to test and a new gameplay loop while planetside.


lotrlore

Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 15-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore