Dark or Light

EVE Online's Mobile Observatories Available for Test on Singularity

Poorna Shankar Posted:
News 0

EVE Online’s mobile observatories are now available to test on the game’s Singularity test environment. If you’re looking to hop in and check them out, here are some details you might be interested in knowing.

The mobile observatory is described as a deployable which introduces a “new tool into the mix” as defense against cloaking incursions while you head into Lowsec and Nullsec regions of New Eden. As to how they work, they effectively ping the system intermittently. Doing this gives you a chance to detect and decloak any cloaked ships in the area. You can then combat-scan these ships and destroy them.

However, to provide some balance to the experience, your cloak ship will receive a new buff when you activate your cloak to provide some defense against the mobile observatory pings. If you want to check out this new tool, you can log on Singularity by checking out this article. If you want to learn more about these mobile observatories, check out the full post here.

Elsewhere in EVE Online news, the team were recently testing the nullification and warp core stabilizer on Singularity. Additionally, the game was celebrating 18 years in space with several anniversary events and activities going on, due to conclude today.

This follows some pretty major overhauls for a few in-game locations and features. This includes a visual overhaul for the interior of Jita 4-4 and Aura. You can read about this overhaul here. And Bradford was recently opining about craving more FOMO-inducing events in MMOs, specifically citing EVE Online. You can read his thoughts here.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.