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EVE Online Announces Tweaks Drone Aggression Coming In December

Joseph Bradford Posted:
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In a new forum post, CCP has announced that they are tweaking drone aggression in EVE Online, likely as a way to combat botting.

The announcement, posted to the forums by CCP Paradox, explains changes coming to drone behavior as it pertains to NPCs, changing it from atuo-attacking NPC enemies to requiring direct orders from the player before engaging.

"Drones will therefore no longer automatically attack NPCs when their behavior is set to aggressive and instead will rely on player-issued commands to initiate action against a designated target. We are making this change to ensure that NPC killing activities move closer towards attentive player interactions and rely much less on low or no attention gameplay."

CCP states, though, that player targets will still be automatically engaged if you're attacked, but only ships. Drones won't auto-engage structures or player-owned starbases modules or weapons. 

This feels like a move keeping with CCP's grander theme for 2020 - introducing more risk back into New Eden, but also a move to help combat botting and AFKers. As with all things EVE, the players commenting on the post seem to be mixed of people happy about the change and those who don't agree with the move. 

It'll be interesting to see how this affects the MMO when it goes live in December. 


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore