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Elite Dangerous Patch Addresses Fleet Carrier Issues

Plus some stability fixes

Poorna Shankar Posted:
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The latest patch for Elite Dangerous is here and brings with it a few fixes along with stability updates.

The fixes include some fixes for fleet carriers. First up, there was a bug which caused delays and disconnects when you entered a location which had Fleet Carries. This bug has now been addressed and fixed. Additionally, a UI focus issue was fixed. The bug allowed you to sell ships in the background whenever you used Carrier Management.

Some crash and stability fixes were issued as well, including fixing a crash while reading inbox messages while in supercruise. Mining saw a fix as well:

  • Stopped depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit

In case you missed it, there was a dev diary last month which teased planet exploration on foot, featuring sweeping vistas, flora, and much more for players to discover.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.