In a new press release, Frontier outlines details for their fleet carriers finally arriving to Elite Dangerous this December.
Fleet carriers can support up to 16 players and are available to any Commander for purchase, limited to one per player. Check out the Gamescom Trailer below.
A September update is focused on the early game for new players with a fully-voiced, in-ship tutorial, covering the basics of space flight, combat, traveling and scanning. This update will launch on September 17 for PC, PS4, and Xbox.
In the meantime, check out fleet carrier details below:Ownership
-
Purchasable with a large amount of credits.
-
One Fleet Carrier per Commander. Available for base game and Horizons players.
Capacity
-
Fleet Carriers have a total of 16 Landing Pads, composed of:
-
8 Large
-
4 Medium
-
4 Small
-
Set permissions to allow others to dock at your Fleet Carrier.
Operations
-
All Fleet Carriers feature rearm, refuel and repair services.
-
Commanders can choose a number of loadouts for their Fleet Carrier, governing services/module and ship availability to support a number of different activities, such as:
-
Bounty Hunter
-
Mercenary
-
Pirate
-
Trader
-
Smuggler
-
Miner
-
Explorer
-
Search and Rescue
-
Travel
-
500 LY jump range (per jump)
-
Schedule jumps from the Galaxy Map when you want and from wherever you are in the galaxy.
-
Commanders require a unique resource to fuel the Fleet Carrier in order for it to jump.