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Elder Scrolls Online's Ascending Tide DLC Hits Console Today

Joseph Bradford Posted:
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The latest DLC for ZeniMax's Elder Scrolls Online has hit consoles today, bringing the first part of the year-long Legacy of the Bretons storyline to all platforms.

The first DLC of the year from ZeniMax Online Studios, Ascending Tide includes two dungeons for players to explore, setting the stage for the upcoming Breton-focused High Isle expansion due out in June.

However, given the state of the PC servers the past few weeks, ZeniMax is cautioning against some known issues and more players could encounter on Xbox or PlayStation when booting up Ascending Tide. The PC megaservers were hit with rampant issues stemming from what game director Matt Firor stated was a "bad [...] networking port." 

ZeniMax seems poised to avoid this issue on console today with the DLC launch by telling players to expect longer than normal load times in order to apply "updates relating to Account Wide Achievements." However, once they get through that initial start-up loading times should return to normal.

"The first time you log in after downloading the update, it will likely take longer than expected to get into the game due to backend account updates relating to Account Wide Achievements. Once this completes, all future load times should return to normal." 

The ESO dev team does state that the exceptionally long loading times when moving between zones and more should not be present, however. Additionally, issues with the Activity Finder, game settings reverting, and more should also be cleared up for the patch.

You can check out the full post on the Elder Scrolls Online forumsLegacy of the Bretons will take players to the Breton stronghold of High Isle this year, with the team behind the MMO promising a story rooted in the political intrigue and faction-fighting that the ESO narrative has been steeped in since launch. Ascending Tide is the first part of this set-up, tasking players with exploring Shipwright's Regret and the Coral Aerie, setting them on the path towards High Isle in early June.


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore