In an accidental internal publishing error, the Xbox Elder Scrolls Online has pushed out their latest patch on Xbox One early. The patch is set to address several crashes that players have been having, though the crashes still persist on other platforms, with the same update set to release on PC Monday December 7th and Wednesday December 9th for Playstation 4 players.
This isn’t the first time that Bethesda as a whole made some strange internal launching errors as the entirety of the Steel Dawn Update for Fallout 76 also released early due to an error on – you guessed it – Xbox platforms. One can only wonder how such internal errors have happened, seeing as how Microsoft is set to acquire Bethesda, but unlike what happened on the Steel Dawn release, the latest patch for Elder Scrolls Online will not be launching early on other platforms, despite the known crashing bugs.
A snapshot of what players can expect from the patch can be found in the patch notes, with a snippet of the crash fix portions below:
- Fixed a game client freeze that could occur when fighting Caluurion, Garron the Returned, or Nerien'eth and casting Necrotic Barrage or Blood Lust abilities.
- Fixed a crash caused by certain characters in chat and Guild MOTDs.
- Fixed a rare crash related to animations.
- Fixed a crash that could occur when a character had many spell effects active.
- Fixed a game crash that was related to lighting commonly found in dungeons.
Earlier this week Bethesda acknowledged that crashes were happening and that fixes were on their way, but despite knowing that crashing would continue, they felt that pushing forward with the Undaunted celebration December 3rd wouldn’t make anything worse. For those with persisting issues, they may feel differently, but at least they can rest assured that help is on the way.