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Editorial: Static Rewards

Posted Oct 11, 2006 by Dana Massey

Editorial: Static Rewards

Neil Thompson looks at what happens when games encourage everyone to seek the same items at each step of the way.

Over the last couple of years I have noticed a trend in most online games. EverQuest 2, World of Warcraft, Dungeons and Dragons Online to name but a few, all have the same problem: the player characters all look the same.

I'm not talking about their faces (though the differences here are mostly negligible too). I am talking about the way they dress. It seems to me that everyone is shopping at the same tailor/blacksmith. Take a tour around any game and you will notice that players of similar levels are usually dressed identically.

The full editorial is here.


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