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Dying Light 2 PC Will Need an RTX 3080 for Ray Tracing

Poorna Shankar Updated: Posted:
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Are you looking forward to parkouring around zombie-infested streets in Dying Light 2 on PC next year? Well, hope you have a beefy rig if you want to play at top settings.

Techland recently shared the PC system requirements to play Dying Light 2 on various settings in a press release earlier. Since this title includes ray tracing, we were expecting higher components required to experience those visuals. But before we get there, let’s start with minimum requirements which target 1080p at 30fps and ray tracing disabled.

Minimum System Requirements (Ray Tracing Off)*:

  • CPU: Intel® Core™ i3-9100 or AMD Ryzen™ 3 2300X
  • RAM: 8GB
  • GPU: NVIDIA GeForce® GTX 1050 Ti or AMD Radeon™ RX 560 (4GB VRAM)
  • OS: Windows 7
  • Available storage space: 60GB HDD

Here are the recommended requirements, again with ray tracing off and targeting 1080p at 30fps.

Recommended System Specifications (Ray Tracing Off)**:

  • CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 5 3600X
  • RAM: 16GB
  • GPU: NVIDIA GeForce® RTX 2060 6GB or AMD Radeon™ RX Vega 56 8GB
  • OS: Windows 10
  • Available storage space: 60GB SSD 

And now we get to the ray tracing requirements. This is targeting ray tracing on but at 1080p and 30fps.

Ray Tracing On Minimum System Requirements***:

  • CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 5 3600X
  • RAM: 16GB
  • GPU: NVIDIA GeForce® RTX 2070 8GB
  • OS: Windows 10
  • Available storage space: 60GB SSD

Finally, these are the recommended ray tracing requirements. Once again, this targets only 1080p, but 60fps.

Ray Tracing On Recommended System Requirements****:

  • CPU: Intel® Core™ i5-8600K or AMD Ryzen™ 7 3700X
  • RAM: 16GB
  • GPU: NVIDIA GeForce® RTX 3080 10GB
  • OS: Windows 10
  • Available storage space: 60GB SDD

However, and this is critically important to note, we know Dying Light 2 will also include Nvidia’s DLSS – their machine learning image reconstruction tech. Therefore, these system requirements may very well be for ray tracing enabled, but without DLSS also enabled. So yes, an RTX 3080 for ray tracing at 1080p 60fps seems extreme. But you’ll be playing with DLSS enabled anyway at a higher output resolution.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.