A new blog post provides an update on the economy of Dual Universe.
The tax structure is first outlined thusly
Flat fee |
Value tax |
Storage tax |
|
Instant buy / buy order |
Yes |
Yes |
No |
Instant sell |
Yes |
Yes |
No |
Sell order |
Yes |
Yes |
Yes |
Modify buy / sell order |
No |
No |
No |
In short, flat fees are base cost at a fixed rate. Value tax is a percentage-based fee on each transaction made. Storage tax is an operating cost for keeping products in stock. In Alpha 3, you’ll be able to make changes to your order five minutes after placing it.
Construct trading was also addressed, with a process called construct tokenism,
“The first step in this process is known as construct tokenization, whereby a construct will be frozen and exchanged for a key which will act as a placeholder for the construct. Following this, the construct is frozen, can no longer be used, and cannot be physicalized.
After this, the player can trade the construct key to another through bartering. Once consumed, the purchasing player will receive full ownership of the construct. If an organization’s legate or another representative consumed the product, they can also do so for the organization, thus making the purchased construct entirely collectively owned!”
Recipes have seen changes as well to the creation of elements. Additionally, the list of industry units has seen changes, where they’re now specialized with respect to material used. Check out the full breakdown here.