Larian Studios has sent out a newsletter to KickStarter backers to announced that Divinity: Original Sin 2 is in the works and that the project will be turning to KickStarter on August 26th. Players are also invited to head to the new Divinity: Original Sin 2 page to give input about rewards and to vote on others that have been submitted by fans of the series.
Divinity: Original Sin 2 builds further on the foundations we’ve been laying with Divinity: Original Sin (D: OS), and Divinity: Original Sin – Enhanced Edition (D: OS EE). For us, this allows for an unprecedented focus on the gameplay. We won’t be “losing time” building the elementary systems that typically take up more than 60% of our development time. Instead, we can start building the world immediately and try out all kinds of things.
That also means we have much more room for fine-tuning. If we can convince our players to help us, then that should allow us to make a real diamond. When we made D: OS, we did a lot of experimentation with systems, constantly improving them and offering them to our players for feedback. I believe it was a shining example of the power of early access, which both provides a developer with feedback as well as the funding to integrate that feedback. It was also the best development process I’d ever seen.
Read more about the project on the Divinity: Original Sin 2 blog on the Larian site.